Jelly Jamm

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CAPÍTULO Nº 7

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I Want That Too

Introduction


The King is having a blast with his favorite Jelvis toy when Rita asks to play with it. King, who fancies himself a good sharer, let’s her. Rita takes advantage of the King and soon tricks him out of ALL his toys! Though Rita feels triumphant at first, her happiness is short lived. Rita must discover the best thing about toys; when you share them with others you have a lot more fun.


Educational values


The main value in this episode is the importance of sharing and realizing that it's more fun when we share with others. This is something that is of utmost importance for this age group in which their social life extends beyond the family.
In this episode the children will also experience, thru Rita and the King, their capacity to recognize what the other person desires or wants.


Didactic contents


In this age group, the child's personality is consolidated and he/she expresses their own identity by opposing those who surround him/her. This period is called “first adolescence”.
In the episode, Rita perfectly exercises the need of affirmation and autonomy.  The young viewers will experience, together with Rita and the King, that phase of opposition and self affirmation, expressed thru the desire to possess. Then they will begin to experience interest for others, develop team spirit, cooperation and solidarity.
The main characters in the story are the King's toys. It's one of the most interesting elements for children of this age group. The toy is a vehicle of affections, feelings and emotions. Thru them and what they symbolize for children of this age group, they can deal with their relationships and their development. The King's treasures are, largely, his toys. For children of this age group, their toys are their treasure and their way of relating to them and thru them, say a lot about the child.
The object with which the Queen offers a solution to the conflict between Rita and the King has a great didactic value. Thru this object and the melodies that are created, the young viewers will intuitively learn the metaphor of building your own identity in relation to others.


Activities


ACTIVITY 1
Exhibiting my toys. The players will choose toys to be exhibited (similar to how the King has his own toys displayed). They will have to choose not just any toys but those that, for some reason, are unique and singular. The diversity of the selected toys will be boosted by the adult when the children are asked to think who will be coming to see their exhibit. The players will choose a place at home in which they will display the exhibit and organize it: design, arrangement, titles of each object/toy. The activity may have the complexity and variation that the players consider appropriate, according to their interests: (make invitations, create a program with drawings, etc).
ACTIVITY 2
I want that too… The players will secretly draw an object or toy that they would've loved to have and they don't. They can also think of things that are not necessarily an object. A pet, for example.  Then, the players will show their wishes to the rest of the group and talk about everything related to their wish.
ACTIVITY 3
I am the King/I am Rita: The players will imitate the voices of the characters in the episode, to establish the differences  between them and the conflict. They will choose lines of text from the King and Rita in the episode and will try to say them, imitating how the characters speak. Then, they will imitate the sounds using other elements such as body language and gestures.
ACTIVITY 4
Dub the episode: Like in the movies, the players will dub the episode. They will choose a small fragment and will lower the sound so they can add their voices to that of the characters, as well as the special effects and ambient noises. They can do a variant of this game by transforming the text in order to perceive how one action can seem so different if the words and sounds are altered.